What would this enhancement be for?
Rendering
Describe your enhancement suggestion in more detail
Currently, clustered point lights can only take a single cookie texture, which is then projected on each face of a pseudo-cube. There should be an option to allow users to change the cookie texture used by each face, so they can better match non-uniform designs.
Alternatively, if that's not feasible or easy to implement, there should be a bitflag option to toggle which faces render/project, which would allow users to mix and match different point lights using different cookies for the desired results.
What would this enhancement be for?
Rendering
Describe your enhancement suggestion in more detail
Currently, clustered point lights can only take a single cookie texture, which is then projected on each face of a pseudo-cube. There should be an option to allow users to change the cookie texture used by each face, so they can better match non-uniform designs.
Alternatively, if that's not feasible or easy to implement, there should be a bitflag option to toggle which faces render/project, which would allow users to mix and match different point lights using different cookies for the desired results.