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Enhancement: Lightmap Bias Volumes #1858

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@lenship2

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Source 2 has a feature where the mapper can place down large mesh volumes that tell VRAD3 to bias the lightmap resolution. These volumes create higher resolution lightmaps inside them, and anything outside the volume is made lower res to optimize both compile time and lightmap file size. This feature would be nice to have for Strata, to allow mappers to more easily set lightmap resolutions in places where it matters, instead of setting the scale individually per brush face

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    Type: EnhancementThis is something that improves upon an already existing thing.What: GraphicsGraphics-related stuffWhat: HammerHammer-specific issuesWhat: ToolsEngine tool-related issues

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